Why Second Life is stupid
Awhile back I signed up for a Second Life account. I played with it for a couple of days and quickly got bored with it (for reasons I’ll go into later). The other day in a fit of boredom I decided to try logging in again, but I couldn’t remember my Second Life name, so I figured I’d contact their technical support and get it sent to me.
Let’s just say it didn’t go well.
The biggest problem is that to do anything even remotely useful (like contact technical support) you have to log in with your avatar name and password, which is pretty useful if you can’t remember it. I couldn’t find any sort of “contact us” link or even a phone number to call. So I figured the next best thing for me to do would be to set up a new avatar and start from scratch.
I went through the sign in process, got my avatar name, and was informed that I’d be receiving a “confirmation email”. Three days later, I’m still waiting for that so called confirmation email, or even any sort of email from the fine folks at Second Life. Thus far I haven’t even gotten a “Sorry, you suck and aren’t cool enough for Second Life” email.
So I went back on and tried again to find someone to contact and ended up with the same result I had previously. A big fat nada.
I’m mostly OK with it because having played with it in the past I’m pretty confident it still sucks. This assessment comes for several reasons. For starters, once I logged in I found myself in some sort of weird starting area that was just chock full of tutorials on basic things like interacting with objects and other users. That was entertaining for about ten minutes, but once I got through the basics I couldn’t figure out how to get off the stupid starting Island. Its possible there was a tutorial or something, but I probably overlooked it because I was already bored with it.
One cool thing about Second Life is that you can fly. That was yet another two minutes of fun, but it got boring rather quickly as you can only fly into the side of a building so many times before it loses its magic. Additionally, movement is slow. The lag time between the time you press a button to move and the time your avatar actually moves on screen is on the order of seconds, which for modern online applications is an eternity.
Oh, and lets not forget the other people you get to interact with. I had one person decide I must be their best buddy because I said “hello” to them, and another got all pissy with me in some foriegn language for doing who knows what. I guess he didn’t like being accidentally run over with a Segway.
The character creation is rally the best part. Your avatar is highly customizable, and you can be anything from a hot supermodel, to a furry (if you’re into that sort of thing), to doing what I did and come up with some sort of deformed transvestite hooker with an enormous ass and boobs and a five o’clock shadow.
Ok, I admit… playing with the breast size was fun.
Beyond that to call Second Life a game is a misnomer. If it is a game, it’s the worlds most boring MMO. Unless you shell out real money to buy stuff in the game there isn’t much to do, I mean, it’s not like World of Warcraft where you’re presented with a quest as soon as you log in. You pretty much just walk around and try to talk to people. It’s effectively just a fancy chat room, with all the tomfoolery and asshatery that implies.
Overall, I’d say if you’ve been thinking about giving Second Life a try you should give it a miss instead. As if the slow response times and lack of interesting things to do aren’t enough of a reason, the shitty support more than makes up for it. I’ll grant that it might be better if you started getting into some of the paid features, but while I don’t mind paying a subscription for something like World of Warcraft where my monthly fee goes into things like server maintenance and development of new content, I absolutely refuse to spend real world money on virtual property. It just seems stupid to spend my hard earned cash on a couch that only exists inside some computer somewhere.
Yet there are people who do exactly that proving that PT Barnum was right and there really is a sucker born every minute.
Posted on January 11, 2008, in Uncategorized. Bookmark the permalink. 4 Comments.
Amen, brother. I tried Second Life too and was mystified at what anyone could see in it.
Thank goodness!! I thought it was just me. i cracked up going to a "club" and seeing avatars "dance" for hours on end yelling "WOoooOOOHOOoooo I love this song!" That was it. 95% of what actually was there was advertisements for clothes and land (like i need a virtual place to sleep at night??)Very odd. Interestingly enough, the only place that seemed to have nice people and something to actually do was…virtual CHURCH! imagine that.
Right now, about the only vaguely interesting thing on the whole Grid for me is the way I can leave my avatar sunbathing in a virtual nudist beach while real me goes surfing for news in another window.Given that I am normally infatuated with novel software, and was really excited by Second Life until I realized that my bank card won’t work with it, I think this has something to say about SL in general.
Agreed. I just tried it recently because I was pressured into it by Marketing training saying corporations should have a presence.I don't think so.You ever here the expression: get a life? I don't think people who say that mean this thing. How can people really have time to learn it and then spend their entire lives on it. If it could be hooked up to something like a wii, to make navigation better, that would be an improvement.I almost think if taken too seriously it could make a person mentally ill–the whole alternate identity.